Importing and saving mesh

   3149   3   1
User Avatar
Member
9 posts
Joined: 9月 2016
Offline
Is it possible to make an imported mesh independent and permanent in the Houdini file? I mean for example when importing a mesh from Zbrush to Maya, the imported mesh can be saved as a new geometry inside Maya, so my Maya scene can load the mesh even if the original mesh file or path was missing…is there a way to do this in Houdini?

User Avatar
Member
4189 posts
Joined: 6月 2012
Offline
freeze it. lower left icon in the pop-up node ring
User Avatar
Member
8834 posts
Joined: 7月 2007
Online
slightly more info on the subject: https://sidefx.com/forum/topic/49546/ [sidefx.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
User Avatar
Member
9 posts
Joined: 9月 2016
Offline
aRtye and tamte~ thank you for helping me!
  • Quick Links