RGB matching houdini to photoshop
8723 4 2- Emily Luke
- Member
- 16 posts
- Joined: 10月 2014
- Offline
- edward
- Member
- 7899 posts
- Joined: 7月 2005
- Offline
- nimajneb
- Member
- 33 posts
- Joined: 7月 2005
- Offline
RGB display in photoshop is dependent on the working color space/profile you have selected in your color settings. Depending on what you have selected in there, what you end up seeing for a given set of RGB numbers may be very different that what you see in a non-color manged application. Houdini's assumed color space appears to be sRGB (2.2 gamma, etc.)Therefore, in Photoshop, make sure your working space is set to sRGB. Note: this will not be perfect, because what Photoshop is doing behind the scenes is:
1. Looking up RGB values in the sRGB profile to get L*a*b numbers
2. Looking up L*a*b numbers in the monitor profile (unless you have a calibration and icc profile on hand, that's likely going to be some default set by your operating system) to get RGB values to send to the monitor.
Whereas houdini (sans a LUT table) is:
1. Gamma adjusting the RGB values.
2. Dumping them to the monitor.
Two two different color management systems are doing very different things. Getting them to line up perfectly is not a simple matter.
1. Looking up RGB values in the sRGB profile to get L*a*b numbers
2. Looking up L*a*b numbers in the monitor profile (unless you have a calibration and icc profile on hand, that's likely going to be some default set by your operating system) to get RGB values to send to the monitor.
Whereas houdini (sans a LUT table) is:
1. Gamma adjusting the RGB values.
2. Dumping them to the monitor.
Two two different color management systems are doing very different things. Getting them to line up perfectly is not a simple matter.
-nimajneb
- rpdacosta
- Member
- 11 posts
- Joined: 1月 2015
- Offline
- edward
- Member
- 7899 posts
- Joined: 7月 2005
- Offline
-
- Quick Links