Hello,
I did a pyro simulation with clustering and I have trouble rendering it in Octane Render. I posted on the octane forum and the plugin developer said that octane currently can't recognize more than one volume primitive per geo node. While he works on fixing this, is there a way to split up sim where each cluster is it's own file?
here is the thread on octane forum: https://render.otoy.com/forum/viewtopic.php?f=101&p=322999 [render.otoy.com]