When I'm importing my asset for Houdini engine with Curve as a parametr,. It looks like this , and always translating it to the ground by 0. I'm using UE 4.18.3 and houdini 16.5.377. Is it a bug or am I doing something wrong?
It's a fairly common issue, and solving depends on the way you setup your HDA. Have you tried changing the Keep World Transform checkbox? it will change the object merge transform type parameter.
If this doesnt help, can you please send us your HDA so I can have a look?