Hi folks,
I just have a short question about looping. I followed the tutorial from Peter Quint on Looping a pyro flame (https://vimeo.com/46910933).
He mentioned to disable the gas resize node, and he was right . Not to do so will lead to strange results.
So I want to know, if there is a an easy way to loop a pyro sim with gas resize turned on or a similar technique.
Without gas resize the average size of one frame is approximately 2 GB; with a lenght of 250 frames, this is unfortunately to much for my single machine.
thanks in advance
Looping Smoke with gasresizefluiddynamic
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