Hey all, working on a heavy sand project soon & have just noticed that the grains solver isn't using the accelerated pgfind VEX function as I was hoping so I did some investigations. Got quite a speed up from using it, but found this in the ‘get_neighbours’ node …
“// pgfind is faster, but fails if particles are too separated in OpenVDB 3.0”
Is there any work around for this at all, or a way to fallback to pcfind if pgfind fails at all?
Thanks
Dan