Here are the links you can familiarize with the BoxCutter/HardOps:
https://masterxeon1001.com/category/boxcutter/ [masterxeon1001.com]
https://masterxeon1001.com/hard-ops-intro-guide/ [masterxeon1001.com]
Download Hard Gun ToolShelves (Sop and Obj):
https://github.com/mifth/mifthtools/tree/master/houdini/toolbar/HardGun [github.com]
Features:
- No need additional assets. Houdini already has everything.
- Fast Primitives creation.
- Fast Booleans setup.
- Other additional tools which help in modeling, UVs and Substance Painter preparations.
Some tests/tuts will be here:
Additional tools which work great with Hard Gun:
https://www.orbolt.com/asset/mifth::mifth_seams_cheater
https://www.orbolt.com/asset/mifth::mifth_round_edges_vdb
https://www.orbolt.com/asset/mifth::mifth_round_edge_bevel
https://www.orbolt.com/asset/mifth::mifth_edgeflipflow
https://www.orbolt.com/asset/mifth::mifth_edit_radial_falloff
https://www.orbolt.com/asset/mifth::mifth_edit_falloff
https://www.orbolt.com/asset/mifth::mifth_bend_animatrix_plus
https://www.orbolt.com/asset/mifth::mifth_uv_wrap
https://www.orbolt.com/asset/mifth::mifth_unbevel
https://www.orbolt.com/asset/mifth::mifth_unbevel_v2