Hi all,
I would like to know if it's possible and how transferts animation datas (vertex position) from an alembic cache to, exemple, a houdini primitive characters with fur and co or alembic static pose character with fur and co
I think it's possible cause in one of our rendering engine (guerilla render), we can tranfert vertex position from alembic to guerilla cache or to alembic static pose. I also viewed a video about alembic layer that you can give alembic animated datas to a static alembic object. This process is to test a worflow pipeline with import primitive (packed one with fur and co) in static pose and copy animation datas from maya to houdini primitive.
Thanks
Matt
How to transfert Alembic animated caches to alembic static object or houdini primitive object ?
3029 1 1- Matthieu Barbie
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- JOHN c
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