Hi, I have a problem with rendering out instanced particles.
I have a SOP that is referenced to by an Instance POP within a POP network. The input for the Instance POP is a Location POP, used to test particle emissions for the time being. I have the render flag selected on the last node of the POP network (Instance) and the templated geometry is shown spurting out in many numbers as wanted. However when I jump to Object level and try to render out an image from the middle of the frame range, I only get one geometry rendered instead of the multiple that I expected from the particle simulation. Also at times I get small spheres rendered out when my geometry model is totally different.
Can anyone tell me what is occurring here? Where am I going wrong?