Hi guys,
I saw a video on Youtube where two guys were making Fire Tornado. I liked it very much, So I am trying to replicate it in Houdini?
Does anyone has any Idea how to achieve it? want some suggestion.
Thanks
Youtube link of FireTornado [www.youtube.com]
Fire Tornado
3174 4 4- manishfx
- Member
- 12 posts
- Joined: 8月 2014
- Offline
- Tanto
- Member
- 458 posts
- Joined: 11月 2016
- Offline
- manishfx
- Member
- 12 posts
- Joined: 8月 2014
- Offline
- Midphase
- Member
- 833 posts
- Joined: 1月 2018
- Offline
Could this help?
https://www.youtube.com/watch?v=z19fxCbe2Eg [www.youtube.com]
Or this?
https://www.cgcircuit.com/tutorial/tornado-with-vex [www.cgcircuit.com]
https://www.youtube.com/watch?v=z19fxCbe2Eg [www.youtube.com]
Or this?
https://www.cgcircuit.com/tutorial/tornado-with-vex [www.cgcircuit.com]
Edited by Midphase - 2019年10月12日 11:31:27
>>Kays
For my Houdini tutorials and more visit:
https://www.youtube.com/c/RightBrainedTutorials [www.youtube.com]
For my Houdini tutorials and more visit:
https://www.youtube.com/c/RightBrainedTutorials [www.youtube.com]
- toadstorm
- Member
- 384 posts
- Joined: 4月 2017
- Offline
Figure out how to get the shape you want using SOPs and/or particles… try to “model” the tornado shape and movement. Then use those points to emit fluid for the pyro simulation. You'll have a way easier time getting the initial shape right using points/polygons than volumes.
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
-
- Quick Links