Hello guys,
Is there a way to control the voxel size of VDB from polygon, say using a map or a noise. What I want to do is blur details on a geo I am working on while keeping details in some areas.
Thanks in advance
controlling voxel size in vdb from polygon
3579 5 0- Ray56
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- Nicolas Longchamps
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- BabaJ
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Would controlling density per voxel help accomplish your goal?
You could do something like that with a volume wrangle:
https://www.sidefx.com/docs/houdini/nodes/sop/volumewrangle.html [www.sidefx.com]
at the bottom of the list under volume are some functions to aid in that process:
http://www.sidefx.com/docs/houdini/vex/functions/index.html [www.sidefx.com]
You could do something like that with a volume wrangle:
https://www.sidefx.com/docs/houdini/nodes/sop/volumewrangle.html [www.sidefx.com]
at the bottom of the list under volume are some functions to aid in that process:
http://www.sidefx.com/docs/houdini/vex/functions/index.html [www.sidefx.com]
- Ray56
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- Ray56
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- BabaJ
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I think you may be misunderstanding me. Using a volume wrangle does not mean volumes exclusively. It's working on the voxels - So you could work on the voxels with say, the volume wrangle after a VDB from polygons(set to DistanceVDB - surface).
Of course I don't know ultimately what your after…but here's an example how you might do some work with the voxels.
Of course I don't know ultimately what your after…but here's an example how you might do some work with the voxels.
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