Rendering Massive sims from Houdini

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Howdy.

For anyone using (or thinking about using) Houdini as the lighting and rendering platform for a Massive sim, I've created a tutorial and some example files for doing this.

The whole tarball is located on the Side Effects Exchange:
http://www.sidefx.com/index.php?option=com_wrapper&Itemid=8 [sidefx.com]

In includes a pdf, some python scripts, and a worked example of going from Massive to Houdini.

This is about Massive 2.0 and Houdini 8.X. Massive 2.6 introduces more complexity for this task, so that will be a separate process.
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