Particle ( popsprite) convert to mesh

   2540   3   2
User Avatar
Member
40 posts
Joined: 6月 2015
Offline
Hi
please help me

I have particle and set the sprite display ( attached image )

I want to know that is it possible to convert this particle sprite display to mesh and export it as alembic cache?


if not what you suggest to do that?


Thank youuuu

Attachments:
Houdini-Question-01.JPG (65.2 KB)

User Avatar
Member
385 posts
Joined: 4月 2017
Offline
Sprites are just flat cards oriented to the camera. If you need them to be geometry, use Copy to Points to copy a sphere or a grid or whatever you need to each point, then export.
MOPs (Motion Operators for Houdini): http://www.motionoperators.com [www.motionoperators.com]
User Avatar
Member
8833 posts
Joined: 7月 2007
Offline
if it's for rendering it may be cheaper to export just particles with f@pscale (and maybe v@v) attribute into alembic
most renderers can render particles as spheres directly from alembic (the radius attribute name may differ though)
Tomas Slancik
FX Supervisor
Method Studios, NY
User Avatar
Member
40 posts
Joined: 6月 2015
Offline
@toadstorm >>>> Thank youu , I test it and yes it works, thank you but it gives me a huge alembic file because I have many

particles ,but i take what I want , Thank you for your help.



@tamte >>> Thank youu, I test this also, and works, Thank you for your help.
  • Quick Links