delayed load and PSCALE
18781 28 2- mzigaib
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- bareya
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- mzigaib
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- pclaes
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mzigaibbareya
No,
I think I know why it's not working for you, you are using dso for linux on windows…
I will try to recompile it to dll for you.
I don't think that it needs to be a dll, I think a DSO for windows would work as well.
I am just guessing.
DSO -> Dynamic Shared Object -> linux
Dll -> Dynamic linked library -> windows
If you do want to inform yourself better, have a read through these posts (and the sources referenced in those posts.):
http://www.peterclaes.be/blog/?p=67 [peterclaes.be]
http://www.peterclaes.be/blog/?p=100 [peterclaes.be]
And if you then wanted to have a go at it as well you could try compiling yourself:
http://www.peterclaes.be/blog/?p=151 [peterclaes.be]
Cg Supervisor | Effects Supervisor | Expert Technical Artist at Infinity Ward
https://www.linkedin.com/in/peter-claes-10a4854/ [www.linkedin.com]
https://www.linkedin.com/in/peter-claes-10a4854/ [www.linkedin.com]
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- wlvl_yfx
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hello, any updates on this?
I have a particle sim master cache.
I Load the cache as Packed Disk Primitive.
I place multiple copies around the scene.
In some cases I would like to modify pscale and velocity on the different copies.
Any pointers on how to achieve this?
Links from previous post are not working anymore.
I have a particle sim master cache.
I Load the cache as Packed Disk Primitive.
I place multiple copies around the scene.
In some cases I would like to modify pscale and velocity on the different copies.
Any pointers on how to achieve this?
Links from previous post are not working anymore.
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