Hey folks, trying to get the Gamepad Camera tool working. For testing purposes I just have a box and the gamepad camera placed on scene (the camera was placed from the tool shelf, I've set the controller source to the correct device).
For this I tested both directly with a known working joystick connected to the computer (it was detected as a controller source in gamepad camera). I also tested by using X360CE to emulate a controller using the joystick.
However, even when in Scene View is set to use Camera 1 (the only camera in the scene - gamepad) I cannot seem to move the camera or it's direction. Wondering if I missed a setting somewhere, or does Houdini need to be configured in some additional ways to use this camera?
Gamepad Camera - Activation issues
1525 0 1- boarnoah
- Member
- 2 posts
- Joined: 12月 2019
- Offline
-
- Quick Links