Day 3 | Elements: Water
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- rmagee
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Welcome to day 3. The winners for day 1 are now posted on the main HOULY page.
Please be sure to note the changes to the People's choice award. We will be using the forum to source all winners for this category rather than social media. While you do not need to post to social media anymore, it is a nice way to share your work and draw attention to the contest so by all means keep posting.
Scene files are not needed until you win then you need to submit them for us to check the Houdini usage. If you would like to post them early that is OK especially as a way to share with the community and learn from each other's work.
Good Luck!
Robert
Please be sure to note the changes to the People's choice award. We will be using the forum to source all winners for this category rather than social media. While you do not need to post to social media anymore, it is a nice way to share your work and draw attention to the contest so by all means keep posting.
Scene files are not needed until you win then you need to submit them for us to check the Houdini usage. If you would like to post them early that is OK especially as a way to share with the community and learn from each other's work.
Good Luck!
Robert
Robert Magee
Senior Product Marketing Manager
SideFX
Senior Product Marketing Manager
SideFX
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- FrancoisGressier
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Hey guys, here is my entry.
It's a playblast, I started with an animation of the simple biped, converted the mesh to VDB and reshaped it to get it a bit bigger.
Then i used that VDB as FLIP source and added a white water simulation. It took me 4h to get to this result.
Hope you like it.
It's a playblast, I started with an animation of the simple biped, converted the mesh to VDB and reshaped it to get it a bit bigger.
Then i used that VDB as FLIP source and added a white water simulation. It took me 4h to get to this result.
Hope you like it.
Edited by FrancoisGressier - 2020年7月3日 10:00:49
http://voxelfx.fr [voxelfx.fr]
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