Day 3 | Elements: Water
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Hello! Pls check full version on youtube!
https://www.youtube.com/watch?v=dWartOOZXoI [www.youtube.com]
https://www.youtube.com/watch?v=dWartOOZXoI [www.youtube.com]
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HOULY Daily Challenge Day 3 Water
Wipe Out
Wipe Out
Edited by arvidurs - 2020年7月3日 16:04:54
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Lighting Supervisor at Image Engine
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Lighting Supervisor at Image Engine
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- Ted Pallas
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This is my entry for Day 3 of HOULY! Today's theme was water - growing up just off of Jones Beach means it's hard for me to think about water without thinking about all the trash that floats around inside of it.
I decided to meet today's theme with a rig that would simulate the dynamics of some waterlogged plastic bits and bobs. This one is pretty simple - make a geo for the FLIP, convert it to a FLIP source with the shelf tool, add a geo for the trash, make it RBD, and then go and tweak FEEDBACK SCALE on the SOLVER tab of the VOLUME MOTION tab. I found “5.44” was a good setting for the FEEDBACK SCALE, some older forum posts made it seem like it wanted to be a huge number but that wasn't the case for me.
HIP attached, this is a fun rig!
Edited by Ted Pallas - 2020年7月3日 17:28:06
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