Day 5 | Motion: Wave
59250 158 8- y_sasaki
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- justaperfectday
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- Mielwen
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Dang, everyones submission today has just been wicked good! Lots of fun and inspiring renditions, it puts a smile on my face.
Today for me didn't go great, but here's a playblast of an attempt to a rain puddle flip simulation.
Flip is just so hard to get decent in these small scale scenarios, not even mentioning all the collision problems…
But I guess that's the thing, some tests are destined to fail.
Another day, another test
(sorry the gif has artifacts)
Today for me didn't go great, but here's a playblast of an attempt to a rain puddle flip simulation.
Flip is just so hard to get decent in these small scale scenarios, not even mentioning all the collision problems…
But I guess that's the thing, some tests are destined to fail.
Another day, another test
(sorry the gif has artifacts)
Edited by Mielwen - 2020年7月5日 23:17:53
- skkatecasey
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- Nilus_sandman
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- Joshua Petrakos
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I'm not the best with SOPs so I tried to focus on that today.
I ran out of time to focus on the rendering and look dev but I think the point will get across.
https://vimeo.com/435609425 [vimeo.com]
I ran out of time to focus on the rendering and look dev but I think the point will get across.
https://vimeo.com/435609425 [vimeo.com]
- huylefx
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- RickRamirez
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- keith.pullman.fx
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- Etymo
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- hediedscreaming
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A wave movie featuring… the return of the hat!
Apparently if my computer runs out of memory, it will just shut itself right down. I didn't think this was a thing with modern operating systems any more… ; - )
For this I used the hat, now a parentable Digital Asset, the Small Ocean, and for added poignancy a lifering in the classic style. This scene also features a better attempt at a cyclorama (where I finally got to dig into VEXpressions to make the UV's behave), but you can hardly see it… Texture maps quickly hacked together in openCanvas.
Apparently if my computer runs out of memory, it will just shut itself right down. I didn't think this was a thing with modern operating systems any more… ; - )
For this I used the hat, now a parentable Digital Asset, the Small Ocean, and for added poignancy a lifering in the classic style. This scene also features a better attempt at a cyclorama (where I finally got to dig into VEXpressions to make the UV's behave), but you can hardly see it… Texture maps quickly hacked together in openCanvas.
Edited by hediedscreaming - 2020年7月5日 23:49:10
--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
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