Day 8 | Motion: Falling
49948 148 5- mA_
- Member
- 32 posts
- Joined: 7月 2020
- Offline
- Mielwen
- Member
- 22 posts
- Joined: 5月 2020
- Offline
ah man, was really hoping to get a render out of this, but everything just took way too much time.
And then I would have needed fog for the underwater part, and that would just have created long long renders.
Still fun though, procedural modeled Geo, pop advected by smoke, also tested the ripple solver for the splash, but it didnt add much in this perspective.
And then I would have needed fog for the underwater part, and that would just have created long long renders.
Still fun though, procedural modeled Geo, pop advected by smoke, also tested the ripple solver for the splash, but it didnt add much in this perspective.
- Ted Pallas
- Member
- 12 posts
- Joined: 12月 2014
- Offline
- Mohanpugaz
- Member
- 146 posts
- Joined: 6月 2016
- Offline
Hello!
Here is my submission for “FALLING” - Seamless looping particle setup!
Falling snow!
Saw the challenge very late, don't have time to render its just flipbook.
Thanks!
Here is my submission for “FALLING” - Seamless looping particle setup!
Falling snow!
Saw the challenge very late, don't have time to render its just flipbook.
Thanks!
Edited by Mohanpugaz - 2020年7月8日 23:29:08
Mohan Pugaz
movfx
https://www.instagram.com/movfx/ [www.instagram.com]
https://www.youtube.com/channel/@_movfx
movfx
https://www.instagram.com/movfx/ [www.instagram.com]
https://www.youtube.com/channel/@_movfx
- Eri
- Member
- 2 posts
- Joined: 12月 2015
- Offline
- tortele
- Member
- 39 posts
- Joined: 12月 2017
- Offline
- joenyc
- Member
- 72 posts
- Joined: 11月 2017
- Offline
- TomMinor
- Member
- 70 posts
- Joined: 4月 2018
- Offline
- asorgejr
- Member
- 9 posts
- Joined: 2月 2017
- Offline
- Christian Hagbarth
- Member
- 33 posts
- Joined: 8月 2015
- Offline
- Remi Pierre
- Member
- 15 posts
- Joined: 8月 2018
- Offline
- jonathan-franklin
- Member
- 17 posts
- Joined: 4月 2018
- Offline
- skkatecasey
- Member
- 32 posts
- Joined: 5月 2020
- Offline
- huylefx
- Member
- 77 posts
- Joined: 3月 2020
- Offline
- Bencze
- Member
- 72 posts
- Joined: 12月 2016
- Offline
- ConnorBugni
- Member
- 32 posts
- Joined: 4月 2020
- Offline
- komakinex
- Member
- 32 posts
- Joined: 10月 2018
- Offline
- manja
- Member
- 21 posts
- Joined: 12月 2014
- Offline
- Mitch Diamond
- Member
- 32 posts
- Joined: 1月 2016
- Offline
- hediedscreaming
- Member
- 67 posts
- Joined: 7月 2020
- Offline
Trying to do something with a “falling” expression. But first I have to build something to express with.
Movie in attachments if you want any further proof that I am not Chuck Jones…
She starts out happy:
But then the bad news comes:
The whole head is dynamically built with blended eye and mouth shapes. It would have been nice to add a proper expression control panel, but it's probably simpler than a lot of actual expression control panels…
Movie in attachments if you want any further proof that I am not Chuck Jones…
She starts out happy:
But then the bad news comes:
The whole head is dynamically built with blended eye and mouth shapes. It would have been nice to add a proper expression control panel, but it's probably simpler than a lot of actual expression control panels…
Edited by hediedscreaming - 2020年7月9日 00:55:03
--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
-
- Quick Links