Day 10 | Motion: Slow-mo

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Time to change the pace a bit with today's topic “Slow-mo” The retime sop is bound to get lots of action!

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Ponta

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Slow motion, that's a tough one.
I want to learn more about Solver.
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Day ten! Needed to get some bright colour in there after some of my previous entries! Can't be dark and brooding all the time

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day10 slow-mo
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Day 10: Slow-mo. After some badly failed ideas.. I ended up trying out a character!

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SloMo.jpg (698.7 KB)

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Day 10, I like the lighting on this one, but the slow motion isnt quite slow enough…
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Paul is maaad today

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Day 10
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I am not sure this shot is eligible, but it's made entirely in Houdini, only the base animations come from Mixamo. But all the slowmo is done in Houdini using CHOPs, and work this way in contrast with fast movement of the clouds, crowds and other stuff which all done in Houdini.
It's my first time using the great power of Houdini entirely, I did this shot in two days this week, full video coming soon, hope you like it

Edited by neshamota - 2020年7月10日 05:42:55
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Edited by ajk48n - 2020年7月10日 06:05:24
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My entry.
GIF compression gave my slow-mo animation weird green pixels artifacts.

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color_splash_retime.gif (5.0 MB)

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FLIP and RBD collision output as a dynamic lattice adapted with a few Retime SOPs.

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Can't believe we are already at day 10!
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Day 10 - Slow Motion

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Day 10:
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Flip + RBD

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10_SLOWMO_v001.jpg (564.6 KB)

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Fluid dynamics slow-mo

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hlslow-mo.mantra1.0108.jpg (1.0 MB)
hlslow-mo.mantra1.0060.mp4 (6.9 MB)

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