Day 10 | Motion: Slow-mo

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Here's my entry for day 10. Looks like I am a bit late to the party in submitting a snail (thought I was being original when I was making it haha)! On the plus side I have made my first experiment into learning COPS.

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HOULYDay10Slo mo.png (1.3 MB)

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Edited by fabsberry - 2020年7月10日 12:04:34

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day10_motion_slowmo.mp4 (4.4 MB)
day10_motion_slowmo.jpg (61.0 KB)
day10_motion_slowmo.gif (2.4 MB)

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Day 10

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day10.composite.0029.jpg (275.3 KB)

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beating Pig

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SlowMoHouly10.gif (3.2 MB)

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FX TD
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Day 10: Slow-Mo
Would have loved to work on this one longer!

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slowMo.png (2.9 MB)

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My entry for today.

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balls.mp4 (3.2 MB)

https://huylefx.com/ [huylefx.com]
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careless pig

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slow.gif (867.9 KB)

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Day 10. Bullet-time slow-mo

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Day10_Slowmo_skoralex.jpg (60.8 KB)

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'Tis the season. Please imagine that whhhhhhmmmmm sound whenever things slow down in movies.

Subscribe to my Patreon for the best CG tips, tricks and tutorials! https://patreon.com/bhgc [patreon.com]

Twitter: https://twitter.com/brianhanke [twitter.com]
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Hi, Here is my day10.
Motion is very difficult for me, but interesting.

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Slow-mo is fun.
Rendered with Redshift3D.

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Day 10 : Slow mo

https://www.instagram.com/palebluedotcreative/ [www.instagram.com]
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HOULY Daily Chalange Day 10 - Slow-Mo.jpg (451.2 KB)

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Hey everyone! Day 10 had me worried. It wasn't looking good. Fortunately, I managed to salvage it by focusing on the textures and lighting. Simple vellum cloth at 0.2 timescale on the back of a box-modeled mask, with a custom smoke solver using POPs at a low timescale to speed up the simulation instead of re-timing actual smoke. Enjoy!

NineBetween - Moeen Sayed
Tutorials: https://www.youtube.com/c/NineBetween [www.youtube.com]
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Always liked the matrix dodge, though I never quite figured out what happened afterwards.
I suppose this is an option!

The slow-mo didn't quite turn out as slow-mo as I expected.
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Here's my entry for Day 10 slow mo houly2020 challenge.

Hope you like it.

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TN.jpg (481.2 KB)

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10_Slowmo_Gif_2.gif (14.5 MB)

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X

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houly10_jpg.mp4 (13.2 MB)

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