vector pos = 0;
pos = point(0, “P”, (@ptnum-1));
if (pos.y < @P.y)
{
@P.y = pos.y;
}
This works just as intended, however, only when the points of the input curve are below the origin (@P.y=0).
I have got round this by transforming the curve before the loop and transforming back by attribute (@xform) afterwards but can anyone explain why this was necessary? Cant for the life of me figure out why.
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I have included a hip file