How to set TArray attribute via unreal_uproperty_* ?
2434 2 1- sysyfu
- Member
- 38 posts
- Joined: 1月 2018
- Offline
- particula
- Member
- 11 posts
- Joined: 5月 2017
- Offline
Have you tried the suggested solutions from the documentation?
https://www.sidefx.com/docs/unreal/_attributes.html#AttributesGenericUproperty [www.sidefx.com]
Correspondance between Uproperties and the attributes are done using either the uproperty's name (the name of the uproperty in the source code) or it's display name without space (the name used in the details panel).
The "Center of Mass Offset" property can for example, be modified either by using an attribute called unreal_uproperty_centerofmassoffset (using the display name) or unreal_uproperty_comnudge (using the uproperty name).
https://www.sidefx.com/docs/unreal/_attributes.html#AttributesGenericUproperty [www.sidefx.com]
- eetu
- Member
- 606 posts
- Joined: 5月 2007
- Offline
-
- Quick Links