Yup, I'm a Mac user in a 3D world, apologies in advance.
I've been trying to export a terrain I created in Houdini Indie 18.5.499 into Unreal Editor 4.25.4 (the Houdini plugin does not work in 4.26 on a Mac apparently). After many tries, attempts to export I finally got the HDALC to export (and yes I'm also new to Houdini) but now I'm getting errors that say that my Indie license will not work with commercial plugins.
Issue is I see from tutorials other people using Indie and importing their HDAs into Unreal, so what is happening? DO I need a different Houdini Engine license for Unreal or is there just no working betweent Unreal and Houdini without going out and spending thousands on a PC?
Issues with Houdini Indie / Unreal 4.25 on MacOS
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