Reading attributes in Ue4 Material Editor

   1819   0   2
User Avatar
Member
14 posts
Joined: 3月 2017
Offline
Does anyone know of a way to read additional attributes from an HDA in unreal engines material editor?
Currently using all vertex color channels and Alpha but would like another channel if possible.
Tried with custom attributes but cant get it to work. Any help would be great
  • Quick Links