Vertex Animation Textures ROP 2.0 Released
65729 107 16- windwolfx23
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- putm
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- allen747423517
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- MaiAo
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allen747423517Image Not FoundImage Not Found
Could you please tell me why there is no option for shader in my column? I want to export it to Unity, and Houdini version: 18.5.35
Unity version: 2019.4.F1, thank you.
In the top left drop-down menu, select "User Interface - Normal". Scroll to the bottom, go to Sample Shader Code tab. You can find various options there.
- ttpetra
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MaiAoHi, I followed a tutorial by Simon on "vertex animation textures in Unreal" - Fluids and after creating the instance material there was no slot to put the lookup textures (like the screenshot in your documentation). I think this affected the material as after applying it, it was glitching but after restarting unreal, I could not see the fluid mesh any longer. Any help on how to fix this?allen747423517Image Not FoundImage Not Found
Could you please tell me why there is no option for shader in my column? I want to export it to Unity, and Houdini version: 18.5.35
Unity version: 2019.4.F1, thank you.
In the top left drop-down menu, select "User Interface - Normal". Scroll to the bottom, go to Sample Shader Code tab. You can find various options there.
- alexst
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dickonknowles
Hi,
I'm having issue with shadows. The animation is working correctly, I have a test scene where I have a box bouncing and spinning, works just fine. But the shadows don't seem to be moving with my box, they are only reacting the stating mesh, they aren't taking into account the VAT animation.
Any idea what I've missed?
Thanks
Hi, having the same issue. And progress so far?
- MSG_TaylorShechet
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ttpetra
Hi, I followed a tutorial by Simon on "vertex animation textures in Unreal" - Fluids and after creating the instance material there was no slot to put the lookup textures (like the screenshot in your documentation). I think this affected the material as after applying it, it was glitching but after restarting unreal, I could not see the fluid mesh any longer. Any help on how to fix this?
I am also having this same issue. I tried updating Sidefx Labs to the latest version and importing the shaders from the demo scene but without any luck. Also, I noticed that houdini is not generating the lookup table texture. I get the "error rendering child" error on the VAT node which here (https://www.sidefx.com/forum/topic/74112/) people seem to say is a licensing issue. I'm on a full commercial license.
I'm using Houdini v 18.5.633, sidefx labs v 18.5.696 (I tried updating labs to .735, didn't seem to have an effect) and Ue plugin version 18.5.633, UE version 4.27.
- MaiAo
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MSG_TaylorShechetttpetra
Hi, I followed a tutorial by Simon on "vertex animation textures in Unreal" - Fluids and after creating the instance material there was no slot to put the lookup textures (like the screenshot in your documentation). I think this affected the material as after applying it, it was glitching but after restarting unreal, I could not see the fluid mesh any longer. Any help on how to fix this?
I am also having this same issue. I tried updating Sidefx Labs to the latest version and importing the shaders from the demo scene but without any luck. Also, I noticed that houdini is not generating the lookup table texture. I get the "error rendering child" error on the VAT node which here (https://www.sidefx.com/forum/topic/74112/) people seem to say is a licensing issue. I'm on a full commercial license.
I'm using Houdini v 18.5.633, sidefx labs v 18.5.696 (I tried updating labs to .735, didn't seem to have an effect) and Ue plugin version 18.5.633, UE version 4.27.
What material functions are you guys using in Unreal? Could you send me a screenshot?
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