But I type Houdini again until it works, weird but it works.
I am hoping that since Fedora 35 is relatively new some future updates can solve the problem?
I normally get at least one segmentation fault message after running 'export LD_PRELOAD..' command. Then houdini eventually loads. Quite disappointing that this hasn't yet been addressed somehow.
I also find this version very unstable with Karma ROP when Karma Viewport is up.
Last but not least, it feels in general that H19 is slower than previous verions. I don't know exactly what it is, but simulations in general feel somewhat slower. A fiend of mine who works as a professional VFX designer and have been using Houdini for over 15 years had the same comment two days after using H19.
It did start after all exporting again and typing. Hope this will be fixed soon, I expect issues from autodesk maya on linux but Houdini was always great )
qt.qpa.plugin: Could not load the Qt platform plugin "xcb" in "" even though it was found. This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.
morecoffeeman I am also having this problem on Fedora 33.
qt.qpa.plugin: Could not load the Qt platform plugin "xcb" in "" even though it was found. This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.
This fixed the problem for us, except we were having it with Ubuntu 20.04/h19 (h18.5 was working ok). Curious to know how/where you found this fix? I wasted quite a few hours reinstalling nVidia drivers and other futzing around.
Cheers Drew
kubo-von
mariusz8 In my case this fix is not working:
qt.qpa.plugin: Could not load the Qt platform plugin "xcb" in "" even though it was found. This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.
will have to try, as the only thing that worked for me is hit that export then coupe time from terminal hindi... and then it goes... nasty.. will try that, thanks.
And there was I praising Houdini and even blender running without issues on Linux install and go... Now they started the same as Maya.. install a ton of libs first.. man.. Hope it will be fixed properly
I am able to launch Houdini from the menu shortcut without any problems, I am using cinnamon DE with Fedora (I don't think that should make any difference).
I was googling xcb/QT related errors on linux and found this [askubuntu.com]
drew This fixed the problem for us, except we were having it with Ubuntu 20.04/h19 (h18.5 was working ok). Curious to know how/where you found this fix? I wasted quite a few hours reinstalling nVidia drivers and other futzing around.
Cheers Drew
kubo-von
mariusz8 In my case this fix is not working:
qt.qpa.plugin: Could not load the Qt platform plugin "xcb" in "" even though it was found. This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.
Besides going through all the struggles and hacks mentioned here I was as well instantly crashing H19 on Ubuntu 21.10 when just clicking on the new curve tool in shelf or creating the node in network pane. The error in the log looked very similar to what is reported here by other users.
I tried to roll back the nvidia driver from 495 to 470 (tested) and got it working okay. Even though it still takes like 2-3 tries every time to launch Houdini, I can at least draw that bloody curve now!
pavelsiska Besides going through all the struggles and hacks mentioned here I was as well instantly crashing H19 on Ubuntu 21.10 when just clicking on the new curve tool in shelf or creating the node in network pane. The error in the log looked very similar to what is reported here by other users.
I tried to roll back the nvidia driver from 495 to 470 (tested) and got it working okay. Even though it still takes like 2-3 tries every time to launch Houdini, I can at least draw that bloody curve now!
... Maybe this could help some of you guys too.
I agree. Everything about Houdini 19 on 21.10 is a bloody mess. What's more frustrating is the lack of official response from sidefx and still no fix. It might be that there's nothing they can do about these things and it's all on Ubuntu and drivers but hey 18.5 runs perfectly on the same Os.
Any news on this? Running Pop!_OS 21.10 x86_64 based on ubuntu I still have to do export LD_PRELOAD="/lib/x86_64-linux-gnu/libc_malloc_debug.so.0" before running Houdini.
The best part is that sometimes Houdini launches, sometimes not. It always gets segmentation fault when quitting normally as well.
Applies to both 18.5 and latest 19.0 production build.