I have some big sop level vex wrangle nodes and they are fast to compute, but take relatively long to compile, which affects scene loading times etc.
What's the fastest (and simplest) way to save and load a compiled version of the wrangle code? (Would it even make a difference?)
Also how do I best embed those files in an HDA?
How do I precompile VEX (Sop Wrangle) code?
2875 2 0- DASD
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- bunker_
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Have a look at VCC:
https://www.sidefx.com/docs/houdini/vex/vcc.html#command-line-options [www.sidefx.com]
https://www.sidefx.com/docs/houdini/vex/vcc.html#command-line-options [www.sidefx.com]
Julien D
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