simulating flesh- vellum

   2932   4   1
User Avatar
Member
28 posts
Joined: 2月 2017
Offline
hey guys

I need to simulate someone stabbing themselves (yep i know)
the muscle tear under i plan doing as vellum softbody but was thinking cloth for the skin?
or should i just do two separate softbody sims

thanks in advance
User Avatar
スタッフ
138 posts
Joined: 12月 2010
Offline
The SkinSolver in Houdini 19.0 treats skin as a softbody encased in a layer of triangles. This gives you maximum flexibility in driving different looks. ie, your skin can buckle and fold and preserve volume without necessarily looking like a thin garment. The ability to tear or break skin/tissue apart is not currently supported out-of-the-box with the Tissue and Skin nodes. However, they are released as HDAs, so they could be opened up and customized.
john mariella
Senior Technical Director
SideFX
www.sidefx.com
User Avatar
Member
28 posts
Joined: 2月 2017
Offline
thanks johm

I've been following a softbody tutorial https://www.youtube.com/watch?v=2EqLi2r1Ccw&ab_channel=ResilientPictureCompany [www.youtube.com]
would there be a way that smooths out the obvious fractures, ie be able to achieve similar without a fur sim over the top?
User Avatar
Member
28 posts
Joined: 2月 2017
Offline
valkias
thanks johm

I've been following a softbody tutorial https://www.youtube.com/watch?v=2EqLi2r1Ccw&ab_channel=ResilientPictureCompany [www.youtube.com]
would there be a way that smooths out the obvious fractures, ie be able to achieve similar without a fur sim over the top?

bumpy fractured box atm

Attachments:
bumpy.png (343.7 KB)

User Avatar
スタッフ
138 posts
Joined: 12月 2010
Offline
The VellumPostProcess node can be used to weld the fractured seams.
Edited by johm - 2022年5月16日 15:06:22

Attachments:
tear_apart_test.mp4 (293.4 KB)
tear_apart_test.hip (667.2 KB)

john mariella
Senior Technical Director
SideFX
www.sidefx.com
  • Quick Links