Labs Maps Baker - variable max trace distance

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Is there a way to feed the labs maps baker node in 'surface normal' tracing mode an attribute-driven max trace distance? Right now all I can do is set one value for an entire model. Which can be somehow inconvenient with hands i.e. where I'd really like to scale down the trace distance between fingers since most artifacts usually happen to me around those parts.
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The only solution I came up with was to do the baking twice, with higher and lower max trace distance and then I comped the good parts from both textures together in Photoshop.
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