HOUDINI_OCL_MEMORY_POOL_SIZE
Houdini uses a memory pool for allocating device memory through OpenCL for improved performance and to decrease fragmentation. This variable is the percentage of total device memory to allocate for the pool. For example, the default setting of 0.125 will allocate 1/8 of device memory for the memory pool. Note that if the specified OpenCL device is 32-bit, the total device memory is clamped to 4GB before being multiplied by this percentage.
Open CL Settings
64783 43 9- Nan Guo
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- wesw
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- Enivob
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Make sure your houdini.env is not pointing to the CPU for OpenCL usage.
You can switch your OpenCL processing to the CPU, if you run out of vRAM. But remember to comment it out, and relaunch Houdini, if you know your next simulation will fit within your GPU.
You can switch your OpenCL processing to the CPU, if you run out of vRAM. But remember to comment it out, and relaunch Houdini, if you know your next simulation will fit within your GPU.
HOUDINI_OCL_DEVICETYPE=CPU
Edited by Enivob - 2020年4月30日 13:45:16
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- Preston
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