Getting Pyro to be attracted to a surface

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Hello there, I have been attempting to create an effect in which pyro is attracted to the surface of an object separate from the emission source. I need the pyro to to be attracted to the surface of this object and in turn resemble the object but in pyro form.

I have tried many methods and have found the most success by using negative divergence but this makes the pyro go to the object and only attract to a single point and then disappear creating a kind of vacuum effect.

This seems to be a simple concept but I am stumped, does anyone have a solution to this ??

Attachments:
PyroAttract_Fail.hipnc (1.3 MB)

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Have you tried Attract Fluid shelf tool from Container Tools tab?
https://www.sidefx.com/docs/houdini/shelf/attractfluid [www.sidefx.com]
Tomas Slancik
FX Supervisor
Method Studios, NY
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