Applying gravity on only one object in Vellum simulation

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Hi everyone,

I'm trying to build a simulation where a cloth is attached to a flexible metal ring.
during the simulation, the cloth should shrink and deform the metal ring. but to get a realistic behavior I need to apply gravity force only on the cloth object ( and this part is my issue now).
note that I can't pin the ring points because they need to move according to the shrinkage of the cloth movement.

Thank you in advace.

Attachments:
Test_BC_NonTreated_Ring.hipnc (588.5 KB)
Capture.PNG (411.1 KB)

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use POP Force DOP inside instead of using Gravity Parameter
so that you can specify group or VEXpression to limit its influence
Tomas Slancik
FX Supervisor
Method Studios, NY
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