How to transfer a volume value to mesh uv?

   1130   1   1
User Avatar
Member
51 posts
Joined: 11月 2015
Offline
Hi there.
I want to transfer a curve or volume created with rasterize curve on a mesh uv so I can bake the data on a texture. for example I have a cylinder and I draw some curves with color, opacity and width attributes using a pen tablet. Now I want a map from that curve on the cylinder uv map.

Is there any way to do this? Thanks
Edited by mosssi - 2023年1月30日 03:09:15

Attachments:
Test_CurveOnUV.png (1.0 MB)

2 x Xeon E5-2670 - 64 GB DDR3 RAM - Nvidia GTX 960 - Win 10 64x
User Avatar
Member
8045 posts
Joined: 9月 2011
Offline
Use the volumesample or volumesamplev functions in an attribute wrangle, or the equivalent vop node in an attribute VOP.

There's also attributefromvolume but that might be too limiting to do what you need.
  • Quick Links