Day 8 | Nature | Sand | Image
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DAY 08 | SAND
Marius Schmücker
Houdini FX Artist/TD
https://marius-schmuecker.com [marius-schmuecker.com]
https://twitter.com/mareyus [twitter.com]
https://www.instagram.com/mareyus/ [www.instagram.com]
https://www.linkedin.com/in/marius-schmuecker/ [www.linkedin.com]
https://gumroad.com/mareyus [gumroad.com]
Houdini FX Artist/TD
https://marius-schmuecker.com [marius-schmuecker.com]
https://twitter.com/mareyus [twitter.com]
https://www.instagram.com/mareyus/ [www.instagram.com]
https://www.linkedin.com/in/marius-schmuecker/ [www.linkedin.com]
https://gumroad.com/mareyus [gumroad.com]
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Week 2 : nature
Day 8 : sand
"Japanese Zen Gardens are superb works of art, but not everyone can afford the cost or even the room. So, people sometimes go for the smaller variant, with sand replacing the pebbles. It still carries a touch of zen, quiet, and serenity."
alt:
"I don't like sand. It's coarse and rough and irritating and it gets everywhere."
I wonder how procedural this is. I have a system to draw some curves and it will avoid piling up ; the rock, pebbles, and vegetation are dependant on those paths and everything should more or less fall in line. The torii gates placement aligned to the main road. Even the rocks shape gen is automatic.
Huh. I'll have to test how far I can push this. Always fun to get a fully procedural ( 90% here ) setup ! Just a few megascan textures around.
A regret, I started with the idea of sand jar decoration, it's there ( see viewport ) but not in the render frame
Day 8 : sand
"Japanese Zen Gardens are superb works of art, but not everyone can afford the cost or even the room. So, people sometimes go for the smaller variant, with sand replacing the pebbles. It still carries a touch of zen, quiet, and serenity."
alt:
"I don't like sand. It's coarse and rough and irritating and it gets everywhere."
I wonder how procedural this is. I have a system to draw some curves and it will avoid piling up ; the rock, pebbles, and vegetation are dependant on those paths and everything should more or less fall in line. The torii gates placement aligned to the main road. Even the rocks shape gen is automatic.
Huh. I'll have to test how far I can push this. Always fun to get a fully procedural ( 90% here ) setup ! Just a few megascan textures around.
A regret, I started with the idea of sand jar decoration, it's there ( see viewport ) but not in the render frame
Edited by Wolrajh - 2023年3月8日 23:52:22
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