Day 16 | Motion | Crash | Animation
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Day 16 - Crash
Turns out the only crash screenshot I found in my stuff was from EXACTLY one year ago. And COPs' instability improved greatly my glitch effect.
The ground fracturation was made with the help of a Rebelway tutorial (https://www.youtube.com/watch?v=W8QE34J-xPI)
Turns out the only crash screenshot I found in my stuff was from EXACTLY one year ago. And COPs' instability improved greatly my glitch effect.
The ground fracturation was made with the help of a Rebelway tutorial (https://www.youtube.com/watch?v=W8QE34J-xPI)
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Day 016 - Crash
Tried my best to stay away from any DMB references.
Tried my best to stay away from any DMB references.
Website: http://geoffburns.com [geoffburns.com]
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Twitter: https://twitter.com/geoffpburns [twitter.com]
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Had to leave last night before I could get a final render out, so a bit late but here is my render for CRASH and a recording of the process:
Rendered in Karma (XPU)
Download project file:
Gumroad [timvanhelsdingen.gumroad.com]
Patreon [www.patreon.com]
Rendered in Karma (XPU)
Download project file:
Gumroad [timvanhelsdingen.gumroad.com]
Patreon [www.patreon.com]
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