ROP FBX export with hierarchy and animated null objects?

   1198   2   0
User Avatar
Member
36 posts
Joined: 11月 2013
Offline
I am trying to export some geometry on sop level using the rop fbx node.

Is there a way to parent geometry on sop level to a hierarchy of animated nulls?

I attached a hip file with a simple setup where I successfully exported my geo with hierarchy and animation using packed primitives. But instead of animated nulls, the animation is always landing on the geo...

Would be great if anyone could help.


Thanks
Felix
Edited by Fele - 2023年10月26日 13:33:50

Attachments:
fbx_anim_null.hiplc (158.6 KB)
image.png (319.7 KB)
image2.png (130.1 KB)

User Avatar
Member
36 posts
Joined: 11月 2013
Offline
Thx viklc,

I also thought about that. But I am trying to avoid this because it's a huge load of cad data and I don't want to built the hierarchies manually.

Either there is something I don't know yet or the only way would be a python script to build it from sops.


But I have the feeling that it somehow should work on sop level and that it's only a matter of the right attributes, paths and packing hierarchy...
Edited by Fele - 2023年10月26日 14:25:19
User Avatar
Member
36 posts
Joined: 11月 2013
Offline
I had no luck with exporting animated FBX hierarchy on SOP level, but I thought I share my findings anyway.

In case some is looking to export geometry with hierarchy and oriented or custom pivots/nulls via ROP RBX, maybe this helps as a starting point.

Attachments:
fbx_oriented_pivots.hiplc (344.5 KB)
pivots.jpg (216.5 KB)

  • Quick Links