Viewport assign random colors to geometry to easy read

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How can I quickly change the color of my geometry, like assigning a color node in sops with random by name or something, just to get easy and quick readability, do I have to use a sop modify for this?
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Definitely overkill but it works. Hip file attached.

float r=rand(@elemnum);
vector color = vector(chramp('color', r));

vector colorpath[];
int colorpathindex[];
append(colorpath, color);
append(colorpathindex, 0);

usd_addprimvar(0, @primpath, "displayColor", "color3f[]");
usd_setprimvar(0, @primpath, "displayColor", colorpath);
usd_setprimvarindices(0, @primpath, "displayColor", colorpathindex);

Attachments:
rand_color.hipnc (97.5 KB)

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I was hoping for a toggle button somewhere in the UI, but thanks man, I can barely use wrangles in sops, learnings wrangles in lops seems a bit different looking at it
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maxmax003
I was hoping for a toggle button somewhere in the UI, but thanks man, I can barely use wrangles in sops, learnings wrangles in lops seems a bit different looking at it
You can ignore the code and save the wrangle to a shelf. You can then just click the shelf button next time to drop it in, or even assign a hotkey to it.
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