Hello,
I want to export my camera path from Unreal (with camera Rail and Crane system) to Houdini, what's the right method?
For now, I tried many times with a FBX export from Unreal then an Import Filmbox FBX in Houdini and nothing works!
The coordinate of the camera are never ok...
Many thanks in advance if you can give some ideas or tips!
How to EXPORT camera from Unreal to Houdini
1047 0 0- ShkYo30
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