Hello,
I downloaded a USD asset with some materials/textures attached already.
I want to import it in SOP to do some modifications to the geo and a little animation, I use "USD Import" sop.
Then I want to go in LOP and import this sop graph using a "SOP import".
Or Maybe later I will cache SOP's modifications back into a usd file.
Problem is that I loose the materials...
If I use a "reference" LOP, it's working as expected.
Help please
Edit USD asset and keep materials
709 1 1- Mikel Zuloaga
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- Joined: 7月 2016
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- cdordelly
- Member
- 162 posts
- Joined: 11月 2016
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Hi!
I think that you can do the inverse, instead of starting to do your edits in SOP and then start working in LOPs, start working in LOPs by loading your USD (with a sublayer or reference node) and make the edits inside of a SOP modify LOP.
If you want to continue starting in SOPs, you can export your edits, and then in LOPs load the original asset and then load your edits layer, it will override without changing the rest of the data (the materials and assignments) if you don't change your path and usd attributes of course.
I hope this helps,
Cheers!
I think that you can do the inverse, instead of starting to do your edits in SOP and then start working in LOPs, start working in LOPs by loading your USD (with a sublayer or reference node) and make the edits inside of a SOP modify LOP.
If you want to continue starting in SOPs, you can export your edits, and then in LOPs load the original asset and then load your edits layer, it will override without changing the rest of the data (the materials and assignments) if you don't change your path and usd attributes of course.
I hope this helps,
Cheers!
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