Panoramic camera into stage

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Hello,

Why the panoramic camera under obj loses its effect when imported into stage.
How do I achieve the same effect in stage, like the one I uploaded?
Is the panorama camera feature separated into a shader nodes, or is XPU not supported for now?

If you see this, please let me know,Thanks!

Attachments:
Effect.jpg (1.1 MB)
VR.jpg (1.3 MB)

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The projection setting isn't translated to LOPs. This is controlled using a lens shader in Karma. The Karma Physical Lens Shader works with both XPU and CPU render modes.
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