Some meshes I export from houdini into unreal have issues when Ray-Tracing is on; I’m getting bad shadow artifacts. What could the issues! Please see attachments. Any guidance in a direction to solve this will be very much appreciated.
System Specs:
RTX 3090
AMD Ryzen 3950x
64BG RAM
Shadow artifacts on some meshes when Ray-Tracing in unreal
1356 2 1- traileverse
- Member
- 362 posts
- Joined: 11月 2015
- Offline
- osong
- Member
- 250 posts
- Joined: 5月 2017
- Offline
- traileverse
- Member
- 362 posts
- Joined: 11月 2015
- Offline
-
- Quick Links