Day 11 | VFX | Vellum Brush | Image
8189 53 0- finishet
- Member
- 32 posts
- Joined: 9月 2022
- Offline
- vicifx
- Member
- 32 posts
- Joined: 11月 2019
- Offline
- Andreas_M4
- Member
- 65 posts
- Joined: 12月 2022
- Offline
- ana-grjd
- Member
- 19 posts
- Joined: 2月 2021
- Offline
- Elinn_or
- Member
- 32 posts
- Joined: 6月 2019
- Offline
- Requson
- Member
- 96 posts
- Joined: 4月 2019
- Offline
- sanpotaro
- Member
- 30 posts
- Joined: 5月 2020
- Offline
- axelsp
- Member
- 100 posts
- Joined: 9月 2006
- Offline
- heytensleon
- Member
- 33 posts
- Joined: 9月 2020
- Offline
- vasil-hristov
- Member
- 57 posts
- Joined: 4月 2019
- Offline
- SBJah3D
- Member
- 31 posts
- Joined: 2月 2024
- Offline
- Onguu
- Member
- 32 posts
- Joined: 1月 2023
- Offline
- oliviacefai
- Member
- 32 posts
- Joined: 11月 2007
- Offline
I found that draping the cape manually with the vellum brush is an interesting approach. While it is more straightforward than a simulation it is much less predictable than sculpting it in Zbrush. So I studied here how this would work on a procedural setup. Once the draping is completed, some geometry structure get parametrized on the UV space of the cape. That way, I can model any jewels and replicate them as ornaments.
Edited by oliviacefai - 2024年3月11日 20:23:31
- Rob Chapman
- Member
- 53 posts
- Joined: 7月 2013
- Offline
- razvan_flore
- Member
- 45 posts
- Joined: 11月 2016
- Offline
- walabe8
- Member
- 26 posts
- Joined: 4月 2021
- Offline
- NaroD
- Member
- 32 posts
- Joined: 1月 2016
- Offline
- Khaorte
- Member
- 39 posts
- Joined: 4月 2020
- Offline
- ciaoZ
- Member
- 31 posts
- Joined: 10月 2017
- Offline
Day 11. try to wrap the cloth around the static objects with the brush.
Made with Greyscalegorilla+
3d scan model is from https://threedscans.com/ [threedscans.com]
Made with Greyscalegorilla+
3d scan model is from https://threedscans.com/ [threedscans.com]
Edited by ciaoZ - 2024年3月11日 22:17:14
- pranesh arry
- Member
- 19 posts
- Joined: 5月 2021
- Offline
-
- Quick Links