Submitting PRs to Houdini Engine for Unreal Engine

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Hi,

I recently submitted a PR to the Houdini Engine plugin for UE:

https://github.com/sideeffects/HoudiniEngineForUnreal/pull/295 [github.com]

However while looking at the history of issues on the Github repo, it seems most of the contributors + updates have only be done/accepted by SideFX staff members. I've added some critical missing features to the plugin that was onl partially implemented (for floats only), missing for basic functionality in UE. There's more I'd like to add in the future as well that are missing in the current implementation but it seems like most of the issues/PRs are ignore if not from staff.

I'd prefer to submit them in smaller PRs to avoid a massive one that will be hard for the contributors to properly review.

I wonder if there are best protocols to follow to get eyes on contributions, or to get submissions reviewed and approved for this repo.

Thanks!

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