Alembic/FBX imported object rotation around pivot points.

   1830   2   1
User Avatar
Member
1 posts
Joined: 2月 2019
Offline
Hello!
What is the best way to rotate elements of imported object around their stored pivot points(transforms point)?
I am trying to find the best workflow to set up rotations for imported models elements. I feel that the answer is to set Pivot Transform in transform node for coresponding group. Both FBX and Alembic files provide those pivot transform points but i can't find the way to pick the right ones for each group.
Thank you in advance!
Edited by bigonethegod - 2021年8月11日 02:52:05

Attachments:
forum1.jpg (220.7 KB)

User Avatar
Member
144 posts
Joined: 8月 2012
Offline
Have you tried using the Transform Axis SOP?
User Avatar
Member
21 posts
Joined: 5月 2023
Offline
吉基安
Have you tried using the Transform Axis SOP?
How do I implement transformaxis functionality with vex?

Attachments:
Snipaste_2024-06-03_22-48-01.jpg (244.3 KB)

  • Quick Links