Hi!
I've got an asset with lots of long rectangles. I would like to "split" them into more even squares. Is there a way I could simply group the edge ring (GREEN) and it would automatically add the edge loop (RED)?
I know there's a PolySplit sop that I can set to "Edge Loop" but I can only do one edge loop per PolySplit and it does a full loop (I can decide of a start and stop location). But, maybe there's something I'm missing?
-Olivier