Hey, I'm a bit new with Houdini and need help with pyro sims. I watched https://www.youtube.com/watch?v=m8w2OND3rH0 [www.youtube.com] to improve, but I'm stuck. I can emit smoke, but I can't get flames to show up. I want to create a spell effect like the Killing Curse from Harry Potter. I added temperature as a source in the pyro solver, but the flames still won't appear. I've used pyro solvers before and can't figure out what's wrong.
Any help is appreciated!
project file: https://drive.google.com/file/d/1uLPyIEAXddENKrfFCNZC42DEhkx4-cUs/view?usp=sharing [drive.google.com]
need help with visualizing flames in pyro simulation
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- kristianvilaussen
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- Joined: 2月 2023
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- EVargas
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- Joined: 1月 2022
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Hi, try this:
In your example, go to "/obj/geo1/pyrobakevolume1", mark the "Fire" checkbox in the Fire tab.
In the tab "bindings/Fire, for intensity/color volumes choose "density" (your example only has v and density volumes there to use).
In summary you need to enable the fire and bind it to some volume.
In your example, go to "/obj/geo1/pyrobakevolume1", mark the "Fire" checkbox in the Fire tab.
In the tab "bindings/Fire, for intensity/color volumes choose "density" (your example only has v and density volumes there to use).
In summary you need to enable the fire and bind it to some volume.
Houdini Indie / Windows
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