quack_I cannot repro (Windows), the HUDs always get displayed in my test when (quickly) selecting the nodes. I've seen the TAB out issue in the past, I believed the problem was showing up with the polyextrude and/or edit nodes but I can't repro the issue either. Please file a bug if you managed to repro the problem consistently.mabelzilequack_
another little bug I noticed that may or may not be related is this:
you can make the hud handle not appear for a certain node by quickly selecting another node.
in my case there is a small but noticeable delay when selecting a node before the hud handles appear.
steps to reproduce:
enter show handle mode (enter)
select node A (grid)
in the small delay it takes the handle to appear, quickly box select another node B (poly extrude)
before the handle for node B appears, quickly select node A again
the handle for node A will now never show up while you have that node selected
this hasn't caused the fully cursed state so far but may be related to the original bug since I do have a habit of spamming box selections around nodes while working and this seems to cause something going wrong with the handles
Thank you
Which build version are you using ?
apologies, forgot to mention.
20.5.312
dxdiag attached
RGaal
For the staff.
Guys, one of the reasons why HUDs are of little use is that using shift for a small step does not work on sliders, there is not enough precision, and scrolling with the mouse wheel does not change the numbers in the input field. So for accurate changes it is more convenient to go to the parameters and adjust there.
And by the way, it would be much more convenient than any HUD for everything to change the numbers with the mouse wheel in the drop-down list (0.001 - 100). So often you just need to add/reduce one step at some level, but carefully moving the mouse a little for this is already inconvenient and stressful.
Thanks. I filed an RFE to change the HUD slider value with the mouse wheel, similar to what we have with the parameter editor. sliders.