I've been trying to get Autorig working, but all I get is errors and crashes.
blablabla...hou.PermissionError: Failed to modify node or parameter because of a permission error. Possible causes include locked assets, takes, product permissions or user specified permissions
It's really just a basic T-Posed character and when I create a new Asset with an Operator I get a "PermissionError" and the Root, Spine and Head are created, and only a single "floating" arm module at the center of the scene.
And when I try to add the modules manually, one by one, I get the error as soon as I add the Arm module, and the Arm module is created in the viewport, but not added in the Autorig panel.
Same happens when I use a stand in cube btw.
I tried in v 19.5.534 and 493, both with the same result.
Did anyone get it working, or is it broken ?
Thanks.
autorig error ?
942 2 1- toonafish
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- toonafish
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After contacting Support I installed 19.5.569 and it kind of works now, seems it was broken in 534 and 493.
But does anyone know how one can save a scene with a not yet generated Autorig ? I thought I'd save the scene before Autorigging so I can test and make adjustments.
But that part still seems to be broken in 569. Because when I load the scene, the Autorig is broken and I have to start all over again.
Or is there a solution to this ?
Does anyone even use Houdini for character stuff ? Because when I look at the amount of replies to issues people have, or available tutorials it's still looking bleak to be honest.
But does anyone know how one can save a scene with a not yet generated Autorig ? I thought I'd save the scene before Autorigging so I can test and make adjustments.
But that part still seems to be broken in 569. Because when I load the scene, the Autorig is broken and I have to start all over again.
Or is there a solution to this ?
Does anyone even use Houdini for character stuff ? Because when I look at the amount of replies to issues people have, or available tutorials it's still looking bleak to be honest.
- johnLIC
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