Hello
I'm struggling with the New Rig Car Follow path SOP. There's a strange behavior on the steering wheels at the end of the animation that I cannot remove. I tried resampling, smoothing, etc and there's always a wonky rotation in the end... What might be causing that?
H20.5 RBD Car Rig - Follow Path
835 4 2- Jose Molfino
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- Jose Molfino
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- npetit
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Hi Jose,
Do you have a hip file you could share for me to look at? I can't seem to repro the wonky rotation issue.
For the dynamic springs, they affect the car body after which another pass of wheel/ground collisions is applied - this is to ensure they don't penetrate the ground as the body gets re-oriented.
Do you have a hip file you could share for me to look at? I can't seem to repro the wonky rotation issue.
For the dynamic springs, they affect the car body after which another pass of wheel/ground collisions is applied - this is to ensure they don't penetrate the ground as the body gets re-oriented.
- Jose Molfino
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Hi Nick
Thanks for your response. Let me mention the asset you guys put together is aweomse!
Sure, see attached the hip file.
Sorry I didn't get what you mean about collision passes. If I turn "Dynamic Springs" toggle ON, the entire car woobles with the wheels also... am I missing something?
Thanks
Thanks for your response. Let me mention the asset you guys put together is aweomse!
Sure, see attached the hip file.
Sorry I didn't get what you mean about collision passes. If I turn "Dynamic Springs" toggle ON, the entire car woobles with the wheels also... am I missing something?
Thanks
Edited by Jose Molfino - 2024年8月20日 08:32:15
- npetit
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